Age of Conan Guide – Level 80 Dark Templar PVP Build and Review

The level 80 PVP spec’ed DT

General comments on leveling:

While I made this guide, The Dark Templar (DT) seemed a little “gimped” from levels 1-25, able to handle his own, but not much more. From level 25 to 45 you will notice that the Dark Templar (DT) starts to come into his own strength, in this area you should be able to easily handle 3-4 mobs your level or 2-3 mobs a level above you. (This is with minimal downtime) From 45 to 65 the DT really becomes strong; anything your own level becomes a waste of time. Above 65 mobs even 3-4 levels above you are fair hunting game as long as you do not pull too many. You will find that more then other classes the DT becomes very dependent on properly placed feat points, even more then actual gear. The DT also seems to be a “late bloomer”, not really coming into his own strength until 65+.

Skill points:

Bandaging and Fast Healing I have at 500. This seems to work fine with getting HP up between fights.

Recovery and fast Recovery I also have at 500. Stamina is the primary problem with DT’s when leveling solo. You might even consider taking 100 points from bandaging and 100 points from Fast Recovery and putting them into Recovery and Fast recovery.

I have 200 in Endurance and 200 into Run Speed. These were both used until I bought a mount. For end game PvP, you may wish to put 400-500 into run speed. (You DO NOT use sprint in end game PvP, unless you are happy with popping stam pots.)

Climbing has 450 only because of a climb point in Aztel’s Approach. (There is a shortcut there that you need to climb in order to use it)

Hiding has zero as this skill is not needed at all, in end game PvP you want others to see you, in order to come after you instead of the healers and nukers.

Perception has zero as I simply did not have enough points to place here. If you are going to use perception you will need to have this capped at 80 to be used effectively, and with a DT you cannot afford to do this.

Taunt has zero as this is not a PvE build.

I do have 152 points left over, however I am saving these in case there is a climb point in a raid/group dungeon that has a 600 point requirement. If this turns out not to be a concern, it will go into run speed.

The Feats:

Trained Feats

  • Blighted Touch5/5
  • Blighted Soul5/5
  • Dark Hand5/5
  • Devouring Blood Frenzy3/3
  • Devourer’s Might5/5
  • Incinerate Ether1/1
  • Dissipate Ether3/3
  • Dread Lord1/1
  • Combo – Mind Wrack1/1
  • Hexer’s Might5/5
  • Touch of Death5/5
  • Combo – Mind Shatter1/1
  • Unholy Strength5/5
  • Dread Shadow1/1
  • Trained Feats
  • Devouring Touch5/5
  • Spell – Covenant of Arms5/5
  • Vigor Leech5/5
  • Curse of Gwahlur5/5
  • Ether Leech1/1
  • Corrupt Weapon2/2
  • Approach of Death1/1
  • Improved Soul Covenants1/1
  • Spell – Soul Barrier1/3
  • Recovery5/5
  • Improved Frenzy Stance2/5

General:

I did have some reservations about putting any points at all in this tree. As such I only put 5 in recovery, since the Regen is half decent for the 5 points. The 2 points in improved frenzy stance are “left overs” that I did not see a better place for. The rest of the tree seems mostly for defense with the exception of Sustained Rage, which I did not have enough points to get. Remember this is a PvP build, NOT a PvE or raid build. In PvP you are not a prime target, healers and nukers are, and as such you can sometimes afford to be in frenzy stance to take down the enemy healers and nukers.

Desecration:

  • Devouring Touch 5 points: This beginning tree skill adds to your lifetap.
  • Covenant of Arms 5 points: This, IMO, is the best Covenant to run for DPS.
  • Vigor Leech 5 points: This is not an optional skill, the bane of a DT is stamina, and this stamina leech is a must have for PvE and PvP. This also leads to Ether Leech.
  • Talisman Mastery 0 points: I have not found a single decent talisman, and losing the shield does not seem to be intelligent.
  • Curse of Gwahlur 5 points: Decent skill that gives you health, causes damage, and seems to proc decently.
  • Ether Leech 1 point: Only 1 point here is awesome for a mana leech. (Note I do have Soul Barrier)
  • Corrupt Weapon: 2 points: A little disappointed here as it does not do much damage and it does not proc much, however I was forced to place 2 points to get the later Soul Barrier)
  • Improved Dread Fury 0 points: I cannot even cast a basic buff of this as I get an error that a more powerful spell is currently in effect.(Covenant of Arms) So there was no need to waste points here, I use Aura of Infusion which is awesome for survivability.
  • Approach of Death 1 point: Only 1 point needed here, I do notice it once in a while, not a huge benefit though.
  • Improved Martyrdom 0 points: I am not a healer, although this does do a good boost to health, I did not wish to spend the points in this.
  • Improved Soul Covenants: 1 point: Awesome skill for only 1 point, it is supposed to raise the proc % of the covenant itself.
  • Soul Barrier 1 point: This is a controversial skill, when you cast this (Lasts 20 seconds) damage is applied to your mana pool before your actual health pool. If you do have time to cast it, it is an awesome spell. The only bad thing is the cast time, if you get jumped you do not have time to use it, however if your group is initializing the PvP, this is a very nasty bonus. Note that I did take the two stuns in the other tree, using one of them does give me time to cast it in solo PvP, and popping a mana pot works wonders while under its effects.

Depravity:

  • Blighted Touch 5 points: Awesome feat adds DPS and procs decently.
  • Blighted Soul 5 points: Basically makes Blighted touch an AOE; however the other skill in the tree is useless.
  • Crystallized Ether 0 points: Total waste, the only time you use mana is to buff, even if you have Soul Barrier, the shield will drop faster then this skill will replenish it, use a mana pot instead.
  • Dark Hand 5 points: Basic DPS add to your melee weps.
  • Devouring Blood Frenzy 3 points: Since I do often hit frenzy prepping for PvP this seemed to be a decent investment of 3 points. I have not noticed a significant difference so I may investigate this more in the future. It is supposed to give you some health while in frenzy stance.
  • Consuming Bulwark 0 points: I do not do defensive stance in PvP so this is a waste.
  • Pact of Malacodor 0 points: Since I already frenzy I did not want to take a large health hit to cause more damage.
  • Devourer’s Might 5 points: DPS boost to an already powerful combo, I had no problem spending the 5 points here.
  • Dark Burden 0 points: I originally had this feat, however you had to be very close and I simply did not seem to have time to use it in PvP. As a tank class I am chasing healers and casters, I can stun them. Even if I am stuck chasing them, what good is a healer/nuker to the enemy team if they are constantly running?
  • Dissipate Ether 3 points: Needed this to cause double damage with incinerate ether. (Mana and HP)
  • Incinerate Ether 1 point: 1 point to double damage? Heck yeah.
  • Vile Soul 0 points: I have quite a few reservations about Sadism with a DT, the PBAOE is only double digit damage when it procs, almost useless in the fast pace PvP battles.
  • Sadistic Glee 0 points: Another Sadism feat.
  • Dread Lord 1 point: For 1 point you cannot complain about lowering cooldown on combos, even if it is not a massive reduction.
  • Reaper of Malacodor 0 points: Need Pact of Malacodor for this.
  • Mind Wrack 1 point: 1 Point for a stun ability, awesome.
  • Ether Reap 0 points: Will not waste 5 points for the tiny mana Regen when I use Mystical Bane.
  • Hexer’s Might 5 points: Another feat that adds DPS to a powerful combo.
  • Gore Fiend 0 points: Sadism Feat
  • Masochism 0 points: Sadism Feat
  • Touch of Death 5 points: Awesome skill for one shotting (Combo) casters
  • Air of Death 0 points: Decent skill however you must use Touch of death to trigger it. TOD has too long of a cooldown to justify this feat.
  • Sadistic Vengeance 0 points: Sadism Feat.
  • Mind Shatter 1 point: 1 Point for a more powerful stun, easy point placement here. Note the two stuns are on different cooldown timers.
  • Unholy Strength 5 points: Raises DPS of ALL combos.
  • Drain Strength 0 points: Wanted to place one here, but since I hunt healers and caster strength is meaningless to them.
  • Ravenous Eater 0 points: Did not have the preq for this.
  • Dread Shadow 1 point: This was the largest disappointment. Yes the skill works, however the pet spawns for a very short time 5 – 10 seconds. This should have been a 3 point feat at 10 seconds per point. Only 1 point, but almost useless.

WoTLK Guide Review – Joana’s WoTLK Guide

For players looking for the best horde guide for the World of Warcraft game, Joana’s Horde Leveling Guide is exactly what you need. This guide had seen numerous updates for the Outland guide of the Burning Crusade, and just recently an update for the new World Of Warcraft expansion, Wrath Of The Lich King. The writer of this guide is one of the best World of Warcraft guide writers of today.

The strategies you’ll learn in this guide are all about conquering new servers. And you’ll do that with faster speed runs and streamlined journeys in the every level. If you take your game on new servers, it becomes easier for you to revise and tweak routes to use in the new runs. This guide is quite special because it isn’t composed of pure text alone. It is made up of videos, audios, and commentaries too. The guide also comes with the writer’s best speed run which he recorded and finished in four days and twenty hours worth of play time. Techniques and narration comes with each scene, to show you exactly the right way to use his strategies for your game. The Joana Horde Leveling guide is similar to the Brian alliance guide in such a way that they both use questing to acquire the amount of power necessary to wade yourself through the game’s tougher levels. When done right, you don’t have to grind yourself towards your destination.

The Joana Horde Guide is composed of over thirty-five hours worth of video of speed runs and commentaries. There are detailed step-by-step instructions included, which will teach you how to take a Horde character to the power level. The coordinates are mapped and a long list of add-ons is used to reach your desired level quickly. All the classes of Horde characters, including their respective starting areas were covered. The guide also touches on the route to the Blood Elves. Joana’s tips and strategies don’t include cheats – they are totally legal. He uses no hacks or bots in his games and methods so you won’t be accused of breaking the rules of World of Warcraft. This means no trouble for you.

Joana had recently updated the Horde Leveling guide for the Wrath Of The Lich King expansion. His guide now includes a 70 to 80 Northrend Guide. You can now complete quests in that level easily with his instructions to complete your quests fast and level your way to 80 in Northrend. The guide is expected to see more updates as the WoW game evolves. This means that your guide will always be evergreen for your Horde.

However, the guide is primarily all about leveling for power. It doesn’t necessarily include information about Alliance quests. For these, you are advised to check out the Brian Kopp guide. Joana also didn’t cover end game materials and instances as it doesn’t match his speed running forte. But of course, you can always integrate the new things and the important info you found in Joana’s guide to help you through the game, while still enjoying it in the mode that you prefer.

John Cook Review – Knowing the Man Behind Zygor Guides

When writing with authority about certain topic, it is a great help that the author possesses broad knowledge and skill about the subject. One name always stands out when WoW players look for the best and ultimate World of Warcraft guide – that of John “Zygor” Cook.

Zygor Guides was developed by John “Zygor” Cook, a professional World of Warcraft gamer. Zygor Guides is considered presently as one of the best leveling guides in WoW.

John Cook or “Zygor” is a well-known, very skilled and proficient WoW gamer whose feats and reputation in the gaming world can be categorized as exceptional. He is already a World of Warcraft veteran, tracing his experience all the way back from the beta testing stages when the first version of the World of Warcraft was introduced. Zygor quickly became adept with various features of the game and he was soon able to come up with his own strategies and techniques for fast leveling. He also learned to identify useless quests which only slows a gamer’s ability to level up.

What the gaming community noticed about Zygor was the remarkable speed he had achieved in leveling up his characters in World of Warcraft. He posted his speed runs in the official World of Warcraft forum which made other players to ask about his leveling game plans as they too wanted to achieve what he had done. This is where his brainchild product – Zygor Guides was developed.

Making use of all the techniques and strategies he learned from all of his experiences, Zygor began making his leveling guide by putting them all together in the form of an e-book. Nevertheless, he realized that this guidebooks have limiting factors when used. So Zygor came up with an innovative product called an in-game addon which eliminated the getting out of the game using alt-tab or scanning the game map in trying to find coordinates. The main advantage of this in-game leveling guide is that it can be installed within the game itself where it could be seen on screen with an arrow that directs a player where he should go or informs him what quest he has accomplished.

When Blizzard implemented a policy the prohibits third party addons from being installed into the game, John “Zygor” Cook and his team of professional gamers, programmers and web designers were able to design Zygor Guide by developing a unique method of distribution that perfectly works and complies with the rules and policies set by the said company. It ensures all the avid WoW gamers that their accounts will not be cutoff by Blizzard for using illegal addons.

John Cook is indeed a true professional and a veteran of World of Warcraft whose dedication and skills in playing the game turned his product into the leading brand in WoW leveling guides nowadays. His WoW guide will surely put your character to the level where you always wanted it to be.

Are Zygor Guides a Scam? – Zygor Guides Review

Are Zygor’s guides a scam? Having tried many online World of Warcraft leveling guides including Zygor’s, I now know how Zygor’s guide compares to the average leveling guides on the internet. With so many online Wow leveling systems available today, it can get quite confusing for you to choose the best one out of so many of them.

1. My Experience with Many World of Warcraft Leveling Systems and Guides

After extensively testing and failing with many online systems, I would say that I have finally found the best leveling guides. Zygor’s is one of those that has helped me level my character most quickly and I am having more fun with it too now. The package includes a step by step add on that makes using following it very easy and smooth. Many of the guide’s tools allow you to follow them in the game, and I will explain this point further below.

2. How is Zygor Guide Different from other Warcraft Leveling Guides?

If you have tried using guides other than Zygor’s, you might feel very irritated since you will often have to close the game temporarily so that you can read the guide before opening the game window again. There is also the in-game add-on arrow that shows under your character. It tells you where your next objective should be, and the arrow is colored to tell you how far away you are from your objective location.

Using Zygor Guides, I do not feel the need to print out the guide on paper to read it physically while I am playing. This is much more convenient and I really like how I can follow the guide in the game while I play.

I decided to get Zygor Leveling Guides because I was once stuck and had to keep doing the same things over and over again. It was very time consuming so I had to find a solution, and I am glad that I did go out to find a solution. If this is the situation that you are going through right now, I would recommend you to take a look at Zygor Guides.

Panfu Virtual World Review – Learn Spanish While Having Fun With Friends

In a sea of cookie cutter virtual worlds, Panfu stands out with its focus on language learning and educational activities. While most virtual worlds aim to offer just a hangout zone for kids and pre-teenagers, Panfu takes that concept a few steps further by integrating an active Spanish learning concept within the virtual world, thus making sure that your child will not only have a good time, but also learn a few things.

The protagonists of Panfu are Pandas. These adorable black and white creatures, which captured the consciousness of all kids in 2008 after the success of the animated movie ‘Kung Fu Panda’, are your avatars and guide in Panfu. You start off by creating your Panda, giving him an appropriate name and color (yes, Pandas in Panfu are not limited to black & white). From then on, you can dive into a world of fun filled games and activities.

The Panfu world is centered on interacting with other members and taking part in various activities. Using your Panda character, you can chat up with other kids in a safe environment that takes a lot of care to filter out inappropriate language. You can also earn virtual money by playing games or helping out other Panfu members. This virtual money can be used to buy clothes, pets, and houses for your Panda character. Through this, Panfu adds a collectible element to the virtual world.

The most attractive feature of Panfu, however, is its Spanish learning component. Through a series of immersive activities and games, you can pick up and practice your Spanish language skills. The games are highly effective at helping kids learn the nuances of the language. At the same time, they are fun and amusing enough to retain your attention.

Panfu is ad free and is supported by user contributions and a paid membership. Because of the lack of advertisements, users are frequently prompted to become a premier member. With a premier membership, you can buy collectable items for your Panda, get access to more advanced Spanish lessons, and unlock certain restricted games. The premium membership costs $9.90/month. If getting your child to be strong at Spanish is your aim, a premier Panfu membership is certainly worth exploring.

Panfu is aimed primarily at kids aged six years and up. Hence, the graphics in Panfu are very adorable and cute. Soft edges, bright colors, and interesting characters populate the Panfu world. The virtual world itself has a variety of settings, all of them more beautiful than the other. In other words, the graphics in Panfu are very appealing to kids of all ages.

In terms of performance, Panfu runs within the browser. Since the graphics are completely 2D, the demands on your computer (and the internet connection) are not very high. Panfu does not have as many players online as say, Runescape, and their servers are more than capable of handling the load of their traffic. Consequently, there is very little down time or lag. Panfu runs smoothly even on older computers.

Panfu has excellent parental controls. The language filters within the game work very well at keeping inappropriate language out, ensuring that your kids have a safe and clean chat. You can block out features or games that you think are not right for your kids.

Final Words

Panfu is an excellent virtual world that excels in not only giving kids a great place to hang out, but also a wonderful tool to learn the Spanish language. With versions available in different languages (including Polish, German, and Spanish), your kids will have a great time, while learning new things.